What I Like to talk About

Accountability, Innovative Accountability Programs, Leadership, Management, Business Building, Employee Retention, Improved Employee Productivity

My Background

Stephanie keynotes and facilitates workshops on Strategic Thinking and Collaborative Accountability. She has a passion for working with companies to develop and foster strong company cultures by establishing innovative customized in-house programs to create what she calls Traction not Transaction™. She is the inventor of the Company Culture board game, available in both in-person and virtual options.

She has worked with companies like Faist GreenTec, Intel and Raytheon and has spoken to numerous conferences and associations such as IFMA and ASIS and SHRM.

She has been interviewed on Phoenix channels KTVK 3, KAZT 7, KSAZ 10, KPNX 12, and KNXV 15 and has been featured in publications including the Arizona Republic and The Phoenix Business Journal.

She has 30 years’ experience working with companies like Doubletree Hotels, Scottsdale HealthCare and CopperPoint Mutual to grow and thrive. She has written a book, invented two board games, and spoken all across the U.S. and in Europe. 

In 2020 Stephanie invented the popular board game Company Culture - a Game of Workplace Traction not Transaction™ which is an exclusive element in her company culture workshops in analog and digital versions.

Stephanie is an eSpeakers Certified Virtual Presenter, a professional member of National Speakers Association, served on two National Committees and twice served on the Board of NSA-AZ.  Stephanie is an approved Vistage Worldwide speaker. She is a member of Society for Human Resource Management. She is a member of Toastmasters and serves as the Chair for the D3 Speakers Bureau. In 2014 she co-created the first-ever board game to address domestic violence – OUTrage™ – A Game to Recognize and Change Abusive Behavior.  Stephanie co-wrote the true crime memoir Serrated. She has won several awards for her work.

Testimonials

"Stephanie is an excellent speaker I had the pleasure of working with for management training in communications. She is an utmost professional in her field of HR and works diligently in designing and delivering training sessions that create a positive impact to its audience members. Stephanie effectively balances the importance of the topic at hand and the humor so needed in the delivery and retention of material. I would highly recommend Stephanie to anyone wanting to develop their company into a high performing organization." C. Eloisa Valdez, Human Resources Professional

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"The training you presented for our executives was very favorably received. Your guidance, knowledge, and your ability to customize the training, policies, and resources for our organization has been invaluable. I highly recommend you to any organization." Bobbie J. Koller, Esq.

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Playing this game activated my prior knowledge of all the roles in a company. It also helped me to reinforce what I was currently learning. The game helped me to develop future professional goals! Learning was fun and I love learning something new every day especially improving my vocabulary! Thanks for valuing my opinion. You are very creative and I love learning from you!  Mary Dee Jimenez

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The game "Company Culture" creates the opportunity for open communication as participants are presented with several issues that commonly arise in the workplace. Players discuss different scenarios and consequences from different perspectives, as either exempt or non-exempt employees. The concept of "Traction not Transaction" comes through because "Company Culture" stimulates open communication to create actionable items to really create positive workplace traits, not just talk about them. We all want to spend our day in a workplace that embodies a culture that demonstrates positive values and where people enjoy coming to work, feel appreciated and are acknowledged. Playing "Company Culture" is an extremely effective team-building activity that can be used over and over to work toward those goals! Dr. J. Ziol

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I loved the game for the fun but more importantly for the conversations it could open up in a company, among the leaders and the employees of that company. Cheri F.

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I think the game is an essential asset to any company as it highlights the importance of understanding one another between higher and lower level employees which is something that is lacking in many businesses. It's thought provoking while not forgetting that having fun is just as important as the conversation itself. Aaron P.

 

 

 

Previous Speech Topics

Company Culture - It's Not a Game…Unless it is!

How to Hold Your Employees Feet to the Fire Without Going Down in Flames

Seminar
Phoenix
Jan, 18 2018

Mastering Strategic Thinking Skills for Maximum Impact in Your Organization

Seminar
Mar, 28 2018

How Leaders Make Workplace Accountability Cool

, Arizona

Leading the Pack – How a Culture of Learning Puts You Ahead

Remote - It's Not Just for TVs Anymore

Video

Chandler, Arizona

FEES:

Available Upon Request

MY EXPERTISE:

Stephanie keynotes and facilitates workshops on Strategic Thinking and Collaborative Accountability. She has a passion for working with companies to develop and foster strong company cultures by establishing innovative customized in-house programs to create what she calls Traction not Transaction™. She is the inventor of the Company Culture board game, available in both in-person and virtual options. She has worked with companies like Faist GreenTec, Intel and Raytheon and has spoken to numerous conferences and associations such as IFMA and ASIS and SHRM. She has been interviewed on Phoenix channels KTVK 3, KAZT 7, KSAZ 10, KPNX 12, and KNXV 15 and has been featured in publications including the Arizona Republic and The Phoenix Business Journal. She has 30 years’ experience working with companies like Doubletree Hotels, Scottsdale HealthCare and CopperPoint Mutual to grow and thrive. She has written a book, invented two board games, and spoken all across the U.S. and in Europe. In 2020 Stephanie invented the popular board game Company Culture - a Game of Workplace Traction not Transaction™ which is an exclusive element in her company culture workshops in analog and digital versions. Stephanie is an eSpeakers Certified Virtual Presenter, a professional member of National Speakers Association, served on two National Committees and twice served on the Board of NSA-AZ. Stephanie is an approved Vistage Worldwide speaker. She is a member of Society for Human Resource Management. She is a member of Toastmasters and serves as the Chair for the D3 Speakers Bureau. In 2014 she co-created the first-ever board game to address domestic violence – OUTrage™ – A Game to Recognize and Change Abusive Behavior. Stephanie co-wrote the true crime memoir Serrated. She has won several awards for her work.

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